Independent game studio
Gyreworks makes systemic games where the rules of the world are real enough to learn, exploit and master. Right now that means one thing: Oberth.
See what we're buildingobertheffect.comA co-op voxel space-survival and automation game. You land on a small, physically real world, dig, build and automate to stay alive, then fly real orbits to the planets hanging in your sky. There's no time warp: every trip is flown live.
Visit the game's siteA small studio, so a few principles do a lot of the steering.
Orbits, mass, heat and pressure follow real laws with tuned constants. If something looks like it should work, it does.
Every risky system is prototyped and measured before it goes in. Decisions are written down and stay made.
A finite, hand-tuned world beats an infinite, shallow one. We'd rather go deeper than wider.
Our games are built for friends playing on the same world, and they're still great when you play alone.
What's landed in Oberth so far.